Artykuły w czasopiśmie "Procedia Computer Science"

  1. Agent-based modeling of social campaign message adoption : problem of parameter's value determination / Anna Borawska, Małgorzata Łatuszyńska. // Procedia Computer Science. 2021, Vol. 192, s.2460-2470 DOI: 10.1016/j.procs.2021.09.015 (WorkId 28020)
  2. Combining system dynamics and agent-based simulation to study the effects of public interventions on poverty / Małgorzata Łatuszyńska, Shivan Fate. // Procedia Computer Science. 2022, Vol. 207, s.3978-3987 DOI: 10.1016/j.procs.2022.09.460 (WorkId 32627)
  3. On the effectiveness of using virtual reality games in social marketing / Anna Borawska, Mariusz Borawski, Konrad Biercewicz, Małgorzata Łatuszyńska, Jarosław Duda. // Procedia Computer Science. 2020, Vol. 176, s.3047-3056 (WorkId 25159)
  4. The concept of virtual reality system to study the media message effectiveness of social campaigns / Anna Borawska, Mariusz Borawski, Małgorzata Łatuszyńska. // Procedia Computer Science. 2018, vol. 126, s.1616-1626 DOI: 10.1016/j.procs.2018.08.135 (WorkId 19162)
  5. The use of neurophysiological measures in studying social advertising effectiveness / Anna Borawska, Małgorzata Łatuszyńska. // Procedia Computer Science. 2020, Vol. 176, s.2487-2496 (WorkId 25158)
  6. TOPSIS and VIKOR methods in study of sustainable development in the EU countries / Mateusz Piwowrski, Danuta Miłaszewicz, Małgorzata Łatuszyńska, Mariusz Borawski, Kesra Nermend. // Procedia Computer Science. 2018, vol. 126, s.1683-1692 DOI: 10.1016/j.procs.2018.08.109 (WorkId 20928)